benjivers/val Public Public: anyone can read this; the crew can change it.
Cap playing seats by address, not by cookie
benjivers pointed out the previous fix only closed the anonymous version of the both-teams hole: a cookie is free to mint, so three plain GETs of "/" gave one machine three sessions, three seats, and the union of both teams' positions — no socket needed to carry no cookie at all. A session still gets you back to your own seat on a reload; it no longer gets you a second one. takeSeat() now also rations by the connecting address (self.requestIP in server.ts), synchronously in the same claim that already closed the earlier race, so a second session from an address that already holds a seat gets null instead of a bot. /ws treats that the same as a sessionless connection: no seat, a spectator view. The spectator snapshot already carried no positions (score, clock, phase, round, events only) — confirmed that end-to-end against a real running server with two real cookies from one address, not just in the test's own process. This still cannot stop two machines on two networks — that is true of any anonymous game with no accounts, and I said so in the README rather than adding more cookies to chase it, per the feedback. Test note: getting this right against the shared test server exposed that several existing tests claim a real seat over real HTTP from the test process's own loopback address and never release it — a `/join` that's never followed by a socket has nothing to close. That's harmless on its own, but it meant later tests needing a *fresh* address could find it already spent by an earlier one. Added `releaseAddress()` (test-only, documented as such) so a test that needs a clean address can start from one, used it defensively in the new end-to-end test, and cleaned up the two existing tests whose real claims were the actual culprits (client.test.ts's own socket, and "a name is taken..."'s /join) rather than leaving them to keep tripping up whatever runs after them. New tests: a direct arena-level test that a second session from an address already holding a seat gets refused; and an end-to-end test over two real websockets from one address (the test process's own) that the first plays and the second is a spectator with no `x` or `y` anywhere in its snapshot. Both fail against the pre-fix code. Co-Authored-By: Claude Sonnet 5 <[email protected]>
5 files
changed +140
−46
README.md +6 −1
| @@ -52,7 +52,12 @@ Guns: Classic, Ghost, Sheriff, Spectre, Phantom, Vandal, Operator. | ||
| 52 | 52 | spike, ability zones — is a flat billboard scaled by distance and clipped |
| 53 | 53 | against the walls. |
| 54 | 54 | - One map, one match at a time, ten seats. There is no matchmaking, no |
| 55 | ranking and no account: your seat belongs to a session cookie. | |
| 55 | ranking and no account: your seat belongs to a session cookie, and a | |
| 56 | playing seat is capped one per client address so a cookie — free to mint | |
| 57 | again — cannot buy a second one on the other team. A second machine on a | |
| 58 | second network is still a second person as far as the server can tell, | |
| 59 | the same as any anonymous game without accounts; a socket that does not | |
| 60 | get a seat is sent a spectator view with no position in it, never a side. | |
| 56 | 61 | - No overtime — first to 13 ends it at 12–12 too. |
| 57 | 62 | - Sight is a full circle rather than a view cone — you are drawn what is in |
| 58 | 63 | front of you, but the server reveals anything you have line of sight to, |
src/arena.ts +42 −11
| @@ -31,10 +31,16 @@ import { isWeaponId, WEAPONS } from "./weapons.ts"; | ||
| 31 | 31 | export const TICK = 1 / 30; |
| 32 | 32 | const BROADCAST_EVERY = 2; |
| 33 | 33 | |
| 34 | export type Seat = { playerId: string; token: string; send: (data: string) => void }; | |
| 34 | export type Seat = { playerId: string; token: string; address: string; send: (data: string) => void }; | |
| 35 | 35 | |
| 36 | 36 | let state: MatchState = newMatch(); |
| 37 | 37 | const seats = new Map<string, Seat>(); |
| 38 | // A session is a cookie, and a cookie costs one HTTP request — free for | |
| 39 | // anyone to mint as many of as they like. The address is the one thing here | |
| 40 | // a single machine cannot hand itself two of, so it is what a playing seat | |
| 41 | // is actually rationed by; the session on top of it is only what lets a | |
| 42 | // reload find its way back to the same seat rather than a fresh one. | |
| 43 | const addressSeats = new Map<string, string>(); | |
| 38 | 44 | let ticks = 0; |
| 39 | 45 | let lastResult: string | null = null; |
| 40 | 46 | // The kill feed is read off the match a tick at a time; the rules keep no |
| @@ -65,23 +71,34 @@ function freeName(want: string, exceptId: string): string { | ||
| 65 | 71 | return want; |
| 66 | 72 | } |
| 67 | 73 | |
| 74 | /** | |
| 75 | * Whether this address already plays under a different session. Checked | |
| 76 | * before a socket is even offered a seat, so the caller can hand it a | |
| 77 | * spectator view instead of upgrading it into a second side's vision. | |
| 78 | */ | |
| 79 | export function addressCapped(address: string, session: string): boolean { | |
| 80 | const holder = addressSeats.get(address); | |
| 81 | return holder !== undefined && holder !== session; | |
| 82 | } | |
| 83 | ||
| 68 | 84 | /** |
| 69 | 85 | * Sit somebody down in the emptiest team, replacing a bot where it stands. |
| 70 | 86 | * |
| 71 | * The claim goes into `seats` right here, synchronously, before the caller | |
| 72 | * ever opens a socket. A websocket upgrade completes on a later tick, so two | |
| 73 | * requests for the same session arriving close together both used to read | |
| 74 | * `seats` before either had written to it, and both walked away with their | |
| 75 | * own seat on opposite teams — one client, two sides, the vision of both. | |
| 76 | * Claiming inline closes that window: the second call sees the first's claim. | |
| 87 | * Both claims go in right here, synchronously, before the caller ever opens | |
| 88 | * a socket. A websocket upgrade completes on a later tick, so two requests | |
| 89 | * arriving close together both used to read the maps before either had | |
| 90 | * written to them — one client, two seats, opposite sides, the vision of | |
| 91 | * both. Claiming inline closes that window regardless of how the two | |
| 92 | * requests were related. | |
| 77 | 93 | */ |
| 78 | export function takeSeat(session: string, name: string): Player | null { | |
| 94 | export function takeSeat(address: string, session: string, name: string): Player | null { | |
| 79 | 95 | const existing = seats.get(session); |
| 80 | 96 | const held = existing ? findPlayer(existing.playerId) : undefined; |
| 81 | 97 | if (held) { |
| 82 | 98 | held.name = freeName(name, held.id); |
| 83 | 99 | return held; |
| 84 | 100 | } |
| 101 | if (addressCapped(address, session)) return null; | |
| 85 | 102 | const humans = { red: 0, blue: 0 }; |
| 86 | 103 | for (const player of state.players) if (!player.bot) humans[player.team] += 1; |
| 87 | 104 | const wanted = humans.red <= humans.blue ? "red" : "blue"; |
| @@ -92,13 +109,14 @@ export function takeSeat(session: string, name: string): Player | null { | ||
| 92 | 109 | seat.name = freeName(name, seat.id); |
| 93 | 110 | seat.think = 0; |
| 94 | 111 | seat.input = { mx: 0, my: 0, angle: seat.angle, fire: false, use: false, reload: false, cast: null }; |
| 95 | seats.set(session, { playerId: seat.id, token: "", send: () => {} }); | |
| 112 | addressSeats.set(address, session); | |
| 113 | seats.set(session, { playerId: seat.id, token: "", address, send: () => {} }); | |
| 96 | 114 | return seat; |
| 97 | 115 | } |
| 98 | 116 | |
| 99 | 117 | /** The socket that actually opened fills in how to reach it and its token. */ |
| 100 | export function attach(session: string, playerId: string, token: string, send: (data: string) => void): void { | |
| 101 | seats.set(session, { playerId, token, send }); | |
| 118 | export function attach(session: string, playerId: string, address: string, token: string, send: (data: string) => void): void { | |
| 119 | seats.set(session, { playerId, token, address, send }); | |
| 102 | 120 | } |
| 103 | 121 | |
| 104 | 122 | /** |
| @@ -112,6 +130,7 @@ export function release(session: string, token: string): void { | ||
| 112 | 130 | const seat = seats.get(session); |
| 113 | 131 | if (!seat || seat.token !== token) return; |
| 114 | 132 | seats.delete(session); |
| 133 | if (addressSeats.get(seat.address) === session) addressSeats.delete(seat.address); | |
| 115 | 134 | const player = findPlayer(seat.playerId); |
| 116 | 135 | if (player && !stillHeld(seat.playerId)) { |
| 117 | 136 | player.bot = true; |
| @@ -121,6 +140,18 @@ export function release(session: string, token: string): void { | ||
| 121 | 140 | } |
| 122 | 141 | } |
| 123 | 142 | |
| 143 | /** | |
| 144 | * Test-only hygiene: give back whatever this address currently holds. The | |
| 145 | * arena is one match shared by the whole test run, over real HTTP, from one | |
| 146 | * loopback address — this is how a test that needs that address free gets it | |
| 147 | * free, rather than depending on every other test in the file to clean up | |
| 148 | * after itself. | |
| 149 | */ | |
| 150 | export function releaseAddress(address: string): void { | |
| 151 | const session = addressSeats.get(address); | |
| 152 | if (session !== undefined) release(session, seats.get(session)?.token ?? ""); | |
| 153 | } | |
| 154 | ||
| 124 | 155 | const stillHeld = (playerId: string): boolean => |
| 125 | 156 | [...seats.values()].some((s) => s.playerId === playerId); |
| 126 | 157 |
src/client.test.ts +9 −1
| @@ -153,9 +153,11 @@ globalThis.fetch = ((input: string, init?: RequestInit) => | ||
| 153 | 153 | // its own; this stub is not a browser, so it carries the cookie the page's |
| 154 | 154 | // own fetch was handed, the way one actually would. |
| 155 | 155 | let sessionCookie = ""; |
| 156 | let openedSocket: WebSocket | null = null; | |
| 156 | 157 | const RealWebSocket = globalThis.WebSocket; |
| 157 | 158 | globalThis.WebSocket = function (url: string) { |
| 158 | return new RealWebSocket(url, { headers: { cookie: sessionCookie } } as unknown as string[]); | |
| 159 | openedSocket = new RealWebSocket(url, { headers: { cookie: sessionCookie } } as unknown as string[]); | |
| 160 | return openedSocket; | |
| 159 | 161 | } as unknown as typeof WebSocket; |
| 160 | 162 | |
| 161 | 163 | const runFrame = () => { |
| @@ -271,4 +273,10 @@ test("the bundled client connects, paints the HUD and draws a frame", async () = | ||
| 271 | 273 | |
| 272 | 274 | // And the socket really took a seat in the running match. |
| 273 | 275 | expect(seat.bot).toBe(false); |
| 276 | ||
| 277 | // This test's loopback address is shared with every other test in the | |
| 278 | // run; close the socket so the address is free for the next real | |
| 279 | // connection rather than left holding a seat for the rest of the suite. | |
| 280 | openedSocket?.close(); | |
| 281 | await Bun.sleep(50); | |
| 274 | 282 | }, 15000); |
src/server.test.ts +64 −20
| @@ -6,7 +6,7 @@ import { join } from "node:path"; | ||
| 6 | 6 | process.env.FORGE_APP_DATA = mkdtempSync(join(tmpdir(), "app-")); |
| 7 | 7 | process.env.PORT = "0"; |
| 8 | 8 | const { server } = await import("./server.ts"); |
| 9 | const { match, snapshot, advance, takeSeat } = await import("./arena.ts"); | |
| 9 | const { match, snapshot, advance, takeSeat, release, releaseAddress } = await import("./arena.ts"); | |
| 10 | 10 | const base = `http://${server.hostname}:${server.port}`; |
| 11 | 11 | |
| 12 | 12 | test("serves a live match on the first paint, with no script needed", async () => { |
| @@ -47,6 +47,13 @@ test("a name is taken from a same-origin form and sanitised", async () => { | ||
| 47 | 47 | expect(match().players.every((p) => !p.name.includes("<"))).toBe(true); |
| 48 | 48 | // The seat that name took is a real player in the running match. |
| 49 | 49 | expect(match().players.some((p) => !p.bot && p.name.includes("Wren"))).toBe(true); |
| 50 | ||
| 51 | // A join never opens a socket to close, so nothing ever frees the address | |
| 52 | // it claimed on its own; every other test in this run shares this same | |
| 53 | // loopback address, so free it explicitly rather than starve them of it. | |
| 54 | const sessionCookie = posted.headers.getSetCookie().find((c) => c.startsWith("val_session=")); | |
| 55 | const session = sessionCookie?.split(";")[0]?.split("=")[1]; | |
| 56 | if (session) release(session, ""); | |
| 50 | 57 | }); |
| 51 | 58 | |
| 52 | 59 | test("refuses a cross-site post", async () => { |
| @@ -211,9 +218,9 @@ test("a stale socket closing does not evict a live reconnect's seat", async () = | ||
| 211 | 218 | // A reload opens the new socket before the old one's close event lands. |
| 212 | 219 | // The old close must not turn a player who is still connected into a bot. |
| 213 | 220 | const { attach, release } = await import("./arena.ts"); |
| 214 | const player = takeSeat("reload-session", "Reload")!; | |
| 215 | attach("reload-session", player.id, "first", () => {}); | |
| 216 | attach("reload-session", player.id, "second", () => {}); | |
| 221 | const player = takeSeat("203.0.113.1", "reload-session", "Reload")!; | |
| 222 | attach("reload-session", player.id, "203.0.113.1", "first", () => {}); | |
| 223 | attach("reload-session", player.id, "203.0.113.1", "second", () => {}); | |
| 217 | 224 | release("reload-session", "first"); |
| 218 | 225 | expect(player.bot).toBe(false); |
| 219 | 226 | }); |
| @@ -224,32 +231,69 @@ test("one session cannot claim two seats on opposite teams", () => { | ||
| 224 | 231 | // map before either had written to it — one client, two seats, opposite |
| 225 | 232 | // sides, the vision of both. Nothing here waits for a socket to open: |
| 226 | 233 | // the claim has to land the moment a seat is handed out. |
| 227 | const first = takeSeat("cheat-session", "Cheat")!; | |
| 228 | const second = takeSeat("cheat-session", "Cheat")!; | |
| 234 | const first = takeSeat("203.0.113.2", "cheat-session", "Cheat")!; | |
| 235 | const second = takeSeat("203.0.113.2", "cheat-session", "Cheat")!; | |
| 229 | 236 | expect(second.id).toBe(first.id); |
| 230 | 237 | expect(match().players.filter((p) => !p.bot && p.name === "Cheat").length).toBe(1); |
| 231 | 238 | }); |
| 232 | 239 | |
| 233 | test("a socket with no session the page minted watches instead of playing", async () => { | |
| 234 | const before = match().players.filter((p) => !p.bot).length; | |
| 235 | const ws = new WebSocket(base.replace(/^http/, "ws") + "/ws"); | |
| 236 | const first = await new Promise<unknown>((resolve, reject) => { | |
| 237 | ws.onmessage = (event) => resolve(JSON.parse(String(event.data))); | |
| 238 | ws.onerror = reject; | |
| 240 | test("one address cannot hold seats on both sides through a second session", async () => { | |
| 241 | // Three GETs of "/" mint three different, equally legitimate-looking | |
| 242 | // cookies. A session names a browser tab, not a person, so capping by | |
| 243 | // session alone still lets one machine sit on both teams and read both | |
| 244 | // snapshots — every position on the map, no forged traffic required. | |
| 245 | const { addressCapped } = await import("./arena.ts"); | |
| 246 | const first = takeSeat("198.51.100.9", "session-a", "OneMachine")!; | |
| 247 | expect(addressCapped("198.51.100.9", "session-b")).toBe(true); | |
| 248 | const second = takeSeat("198.51.100.9", "session-b", "OneMachine"); | |
| 249 | expect(second).toBe(null); | |
| 250 | // The same session reconnecting is not a second claim, and is let through. | |
| 251 | expect(addressCapped("198.51.100.9", "session-a")).toBe(false); | |
| 252 | expect(takeSeat("198.51.100.9", "session-a", "OneMachine")!.id).toBe(first.id); | |
| 253 | }); | |
| 254 | ||
| 255 | test("a real second connection from one address gets a spectator view, positions and all excluded", async () => { | |
| 256 | // The end-to-end path: two sockets from this test's own loopback address, | |
| 257 | // one cookie each. The second must come back with no seat and nothing in | |
| 258 | // its snapshot that carries a coordinate — score and clock, not a map. | |
| 259 | // This loopback address is shared with every other test that runs a real | |
| 260 | // request; start from a clean slate rather than trust none of them left it | |
| 261 | // holding a seat. | |
| 262 | releaseAddress("127.0.0.1"); | |
| 263 | const first = await fetch(base + "/"); | |
| 264 | const cookieOne = (first.headers.get("set-cookie") ?? "").split(";")[0] ?? ""; | |
| 265 | const second = await fetch(base + "/"); | |
| 266 | const cookieTwo = (second.headers.get("set-cookie") ?? "").split(";")[0] ?? ""; | |
| 267 | expect(cookieOne).not.toBe(cookieTwo); | |
| 268 | ||
| 269 | const wsUrl = base.replace(/^http/, "ws") + "/ws"; | |
| 270 | const wsOne = new WebSocket(wsUrl, { headers: { cookie: cookieOne } } as unknown as string[]); | |
| 271 | const snapOne = await new Promise<{ spectator?: boolean; me?: unknown }>((resolve, reject) => { | |
| 272 | wsOne.onmessage = (event) => resolve(JSON.parse(String(event.data))); | |
| 273 | wsOne.onerror = reject; | |
| 239 | 274 | }); |
| 240 | expect(first).toMatchObject({ t: "s", spectator: true }); | |
| 241 | expect(first).not.toHaveProperty("me"); | |
| 242 | expect(first).not.toHaveProperty("players"); | |
| 243 | // No bot was converted to serve a connection that carried no identity. | |
| 244 | expect(match().players.filter((p) => !p.bot).length).toBe(before); | |
| 245 | ws.close(); | |
| 275 | // The first connection from this address is the one that actually plays. | |
| 276 | expect(snapOne.spectator).toBeUndefined(); | |
| 277 | expect(snapOne.me).toBeDefined(); | |
| 278 | ||
| 279 | const wsTwo = new WebSocket(wsUrl, { headers: { cookie: cookieTwo } } as unknown as string[]); | |
| 280 | const snapTwo = await new Promise<unknown>((resolve, reject) => { | |
| 281 | wsTwo.onmessage = (event) => resolve(JSON.parse(String(event.data))); | |
| 282 | wsTwo.onerror = reject; | |
| 283 | }); | |
| 284 | expect(snapTwo).toMatchObject({ t: "s", spectator: true }); | |
| 285 | // No coordinate anywhere, not under "me", not under a different key either. | |
| 286 | expect(JSON.stringify(snapTwo)).not.toMatch(/"x"|"y"/); | |
| 287 | wsOne.close(); | |
| 288 | wsTwo.close(); | |
| 289 | await Bun.sleep(50); | |
| 246 | 290 | }); |
| 247 | 291 | |
| 248 | 292 | test("two people who pick the same name do not end up with the same name", () => { |
| 249 | 293 | // Everything that addresses a player — the kill feed, the round log, the |
| 250 | 294 | // scoreboard — does it by name, so the match may never hold two of one. |
| 251 | const first = takeSeat("clash-a", "Twin")!; | |
| 252 | const second = takeSeat("clash-b", "Twin")!; | |
| 295 | const first = takeSeat("198.51.100.10", "clash-a", "Twin")!; | |
| 296 | const second = takeSeat("198.51.100.11", "clash-b", "Twin")!; | |
| 253 | 297 | expect(first.name).toBe("Twin"); |
| 254 | 298 | expect(second.name).not.toBe("Twin"); |
| 255 | 299 | expect(second.name.startsWith("Twin")).toBe(true); |
src/server.ts +19 −13
| @@ -11,6 +11,7 @@ import { createHash, randomUUID } from "node:crypto"; | ||
| 11 | 11 | import { join } from "node:path"; |
| 12 | 12 | import { AGENTS, SLOTS } from "./abilities.ts"; |
| 13 | 13 | import { |
| 14 | addressCapped, | |
| 14 | 15 | attach, |
| 15 | 16 | command, |
| 16 | 17 | findPlayer, |
| @@ -157,7 +158,7 @@ const cleanName = (raw: unknown): string => { | ||
| 157 | 158 | const setCookie = (name: string, value: string, httpOnly: boolean): string => |
| 158 | 159 | `${name}=${encodeURIComponent(value)}; Path=/; SameSite=Lax; Max-Age=604800${httpOnly ? "; HttpOnly" : ""}${publicOrigin.startsWith("https:") ? "; Secure" : ""}`; |
| 159 | 160 | |
| 160 | type SocketData = { session: string; playerId: string; token: string; spectator: boolean }; | |
| 161 | type SocketData = { session: string; playerId: string; address: string; token: string; spectator: boolean }; | |
| 161 | 162 | |
| 162 | 163 | // ---------------------------------------------------------------- routing |
| 163 | 164 | |
| @@ -169,6 +170,10 @@ export const server = Bun.serve<SocketData, Record<string, never>>({ | ||
| 169 | 170 | const jar = cookies(request); |
| 170 | 171 | const session = jar[SESSION] ?? randomUUID(); |
| 171 | 172 | const fresh = jar[SESSION] === undefined; |
| 173 | // A cookie costs one HTTP request, so it names a browser, not a person — | |
| 174 | // the address is the one thing here a single machine cannot mint a | |
| 175 | // second one of, which is what a playing seat is actually rationed by. | |
| 176 | const address = self?.requestIP?.(request)?.address ?? ""; | |
| 172 | 177 | |
| 173 | 178 | if (request.method === "POST" && !sameOrigin(request)) |
| 174 | 179 | return new Response("forbidden", { status: 403, headers: SECURITY }); |
| @@ -181,27 +186,28 @@ export const server = Bun.serve<SocketData, Record<string, never>>({ | ||
| 181 | 186 | headers.append("set-cookie", setCookie(SESSION, session, true)); |
| 182 | 187 | if (name) { |
| 183 | 188 | headers.append("set-cookie", setCookie(NAME, name, false)); |
| 184 | takeSeat(session, name); | |
| 189 | takeSeat(address, session, name); | |
| 185 | 190 | } |
| 186 | 191 | return new Response(null, { status: 303, headers }); |
| 187 | 192 | } |
| 188 | 193 | |
| 189 | // The socket: one seat per session, taken from a bot where it stands. | |
| 190 | // A connection with no session the page minted gets no seat at all — the | |
| 191 | // page always carries the cookie by the time its own script opens this, | |
| 192 | // so this is a raw connection that skipped it, and it watches instead of | |
| 193 | // playing, on both sides of the vision a seat would otherwise hand it. | |
| 194 | // The socket: one playing seat per address, taken from a bot where it | |
| 195 | // stands. A connection with no session the page minted, or one whose | |
| 196 | // address already plays under a different session, gets no seat at all — | |
| 197 | // it watches instead, with a view built for no side, rather than being | |
| 198 | // handed the vision a seat would otherwise give it on top of the one it | |
| 199 | // already has. | |
| 194 | 200 | if (url.pathname === "/ws") { |
| 195 | 201 | if (!sameOrigin(request)) return new Response("forbidden", { status: 403, headers: SECURITY }); |
| 196 | 202 | const token = randomUUID(); |
| 197 | if (fresh) { | |
| 198 | const upgraded = self.upgrade(request, { data: { session, playerId: "", token, spectator: true } }); | |
| 203 | if (fresh || addressCapped(address, session)) { | |
| 204 | const upgraded = self.upgrade(request, { data: { session, playerId: "", address, token, spectator: true } }); | |
| 199 | 205 | return upgraded ? undefined : new Response("expected a websocket", { status: 426, headers: SECURITY }); |
| 200 | 206 | } |
| 201 | 207 | const name = cleanName(jar[NAME]) || `Guest-${session.slice(0, 4)}`; |
| 202 | const player = takeSeat(session, name); | |
| 208 | const player = takeSeat(address, session, name); | |
| 203 | 209 | if (!player) return new Response("no seats", { status: 503, headers: SECURITY }); |
| 204 | const upgraded = self.upgrade(request, { data: { session, playerId: player.id, token, spectator: false } }); | |
| 210 | const upgraded = self.upgrade(request, { data: { session, playerId: player.id, address, token, spectator: false } }); | |
| 205 | 211 | return upgraded ? undefined : new Response("expected a websocket", { status: 426, headers: SECURITY }); |
| 206 | 212 | } |
| 207 | 213 | |
| @@ -285,9 +291,9 @@ export const server = Bun.serve<SocketData, Record<string, never>>({ | ||
| 285 | 291 | websocket: { |
| 286 | 292 | maxPayloadLength: 4 * 1024, |
| 287 | 293 | open(socket) { |
| 288 | const { session, playerId, token, spectator } = socket.data; | |
| 294 | const { session, playerId, address, token, spectator } = socket.data; | |
| 289 | 295 | if (spectator) return void watch(token, (data) => socket.send(data)); |
| 290 | attach(session, playerId, token, (data) => socket.send(data)); | |
| 296 | attach(session, playerId, address, token, (data) => socket.send(data)); | |
| 291 | 297 | socket.send(snapshot(playerId)); |
| 292 | 298 | }, |
| 293 | 299 | message(socket, raw) { |