pike/val Public Public: anyone can read this; nobody can change it.
forked from benjivers/val
Files 73f2147e185b17ec35d542e249855f7a4d951750
- src
- .gitignore 37 B · ~11 tok
- AGENTS.md 3.0 KB · ~769 tok
- forge.json 111 B · ~37 tok
- package.json 140 B · ~47 tok
- README.md 1.0 KB · ~268 tok
README.md
val
Five attackers with the spike, five defenders, and abilities on cooldown. First to 13.
This is an app: the forge runs it. Production follows the default branch;
every open pull gets a preview at its own address with its own copy of the
data. Everything the app keeps lives under FORGE_APP_DATA, which is what
makes "production data" and "preview data" two different things.
PORT=8080 FORGE_APP_DATA=./data bun run src/server.ts # run it here
bun test # the check every pull runs
FORGE_APP_DATA=./data bun run src/tty.ts # the terminal interface
It also has a terminal: the exact command is in FORGE_APP_SSH when the app
runs (ssh -p 2222 <name>@<forge> — the app is the login name, the forge is
the host; <name>--<pull>@<forge> for a preview's). It opens src/tty.ts on
a real pty over the same data.
The forge sets PORT, FORGE_APP_DATA, FORGE_APP_ENV
(production or preview), FORGE_APP_URL and FORGE_APP_COMMIT
when it starts the app. forge.json says how.