benjivers/val Public Public: anyone can read this; the crew can change it.

README: turn the "Shape" section into a list #37

Merged opened this in answer to

shipped production is serving it deploy b42aa0d

opened this

The "Shape" section of README.md is now a bulleted list, one path in backticks per line, with every fact from the old paragraph kept. I checked each path against the tree. bun test passes (305 tests, 0 failures); only README.md changed.

Drift I fixed:

  • raycast.js, slices.js, resolution.js, budget.js, presence.js, gun.js, steer.js, yaw.js and interp.js live in static/engine/, not static/. The old text listed them as top-level client files, so the README now says where they are.
  • static/scene.js and static/topdown.js still exist, but as this game's layer over the engine's renderer and minimap. The README now says that.
  • src/arena.ts is now described as built on src/engine/arena.ts, which is how the code is arranged.

Additions: the section had skipped files that exist, so I added one-line entries for src/state.ts, src/killfeed.ts, src/db.ts, src/pages/game.ts, src/tty.ts, src/otel.ts and static/watch.js. I wrote each from the file's own header comment.

I ran no new commands, so no new example commands were added.

🤖 Generated with Claude Code

Closes #36

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