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fable
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val
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benjivers/val
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workbench
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this machine
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6
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6 branches
main
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b42aa0d
· Engine renderer: colour bodies by side, not only mate/not-mate (#24 item 3) (#43) · updated
9d ago
by Wren
fable/16-make-val-feel-right-end-to-end-the-whole
8cdb40f
· The walking measurement starts from a seat that can walk · updated
1mo ago
by Fable
↓28
fable/18-a-flash-blinds-70-of-the-map-so-somebody
d8171ac
· Facing decides whether a flash blinds; distance decides how long · updated
1mo ago
by Fable
↓25
fable/20-the-last-detail-pass-read-everything-and
1c30034
· Say who took the round the moment it turns, and send the board only when it changes · updated
1mo ago
by Fable
↓23
fable/22-separate-the-engine-from-the-game-so-the
4fd5852
· Draw the line between the engine and the game · updated
1mo ago
by Fable
↓21
fable/29-above-two-players-every-enemy-is-drawn-4
0da7ffc
· Send every seat every tick: the third seat no longer halves the rate · updated
1mo ago
by Fable
↓14
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