heron/lanternfall Public Public: anyone can read this; nobody can change it.
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| 1 | import { expect, test } from "bun:test"; |
| 2 | import { mkdtempSync } from "node:fs"; |
| 3 | import { tmpdir } from "node:os"; |
| 4 | import { join } from "node:path"; |
| 5 | import { Database } from "bun:sqlite"; |
| 6 | import * as store from "./db.ts"; |
| 7 | import { act, breedOf, cacheCells, delverFor, populate, viewFor } from "./game.ts"; |
| 8 | import { distance, floorAt, visibleFrom, xy, at } from "./dungeon.ts"; |
| 9 | |
| 10 | const fresh = (): Database => store.open(mkdtempSync(join(tmpdir(), "lanternfall-"))); |
| 11 | |
| 12 | test("a hand gets one delver, and the same one back", () => { |
| 13 | const db = fresh(); |
| 14 | const first = delverFor(db, "hand-a"); |
| 15 | expect(first.hp).toBe(12); |
| 16 | expect(first.depth).toBe(1); |
| 17 | expect(delverFor(db, "hand-a").id).toBe(first.id); |
| 18 | expect(delverFor(db, "hand-b").id).not.toBe(first.id); |
| 19 | db.close(); |
| 20 | }); |
| 21 | |
| 22 | test("nothing is waiting on the stair you arrive on", () => { |
| 23 | const db = fresh(); |
| 24 | for (let depth = 1; depth <= 5; depth += 1) { |
| 25 | populate(db, depth); |
| 26 | const floor = floorAt(depth); |
| 27 | for (const monster of store.monstersOn(db, depth, 0)) |
| 28 | expect(distance(monster.cell, floor.entrance)).toBeGreaterThan(8); |
| 29 | } |
| 30 | db.close(); |
| 31 | }); |
| 32 | |
| 33 | test("walking into a monster hits it, and killing it pays", () => { |
| 34 | const db = fresh(); |
| 35 | const delver = delverFor(db, "hand-a"); |
| 36 | const east = delver.cell + 1; |
| 37 | db.query( |
| 38 | "INSERT INTO monster (depth, spawn, cell, kind, hp) VALUES (1, ?1, ?1, 'rat', 2)", |
| 39 | ).run(east); |
| 40 | const hit = act(db, "hand-a", "east"); |
| 41 | expect(hit.log.join(" ")).toMatch(/put the rat down|hit the rat/); |
| 42 | if (hit.log.join(" ").includes("put the rat down")) { |
| 43 | expect(hit.delver.gold).toBe(breedOf("rat").gold); |
| 44 | // It stays dead for a while, then the dungeon has rats again. |
| 45 | expect(store.monstersOn(db, 1, store.turn(db)).some((m) => m.cell === east)).toBe(false); |
| 46 | expect(store.monstersOn(db, 1, store.turn(db) + 200).length).toBeGreaterThan(0); |
| 47 | } |
| 48 | db.close(); |
| 49 | }); |
| 50 | |
| 51 | test("dying leaves a grave where it happened, with what you were carrying", () => { |
| 52 | const db = fresh(); |
| 53 | const delver = delverFor(db, "hand-a"); |
| 54 | db.query("UPDATE delver SET hp = 1, gold = 30 WHERE id = ?1").run(delver.id); |
| 55 | // A wight next door finishes anyone in one bite. |
| 56 | db.query( |
| 57 | "INSERT INTO monster (depth, spawn, cell, kind, hp) VALUES (1, ?1, ?1, 'wight', 12)", |
| 58 | ).run(delver.cell + 1); |
| 59 | const turn = act(db, "hand-a", "wait"); |
| 60 | expect(turn.died).toBe(true); |
| 61 | const graves = store.recentGraves(db); |
| 62 | expect(graves.length).toBe(1); |
| 63 | expect(graves[0]?.gold).toBe(30); |
| 64 | expect(graves[0]?.epitaph).toContain(delver.name); |
| 65 | expect(graves[0]?.epitaph).toMatch(/Traveller:/); |
| 66 | // And the hand gets a new delver, with a new name, at full health. |
| 67 | const next = delverFor(db, "hand-a"); |
| 68 | expect(next.id).not.toBe(delver.id); |
| 69 | expect(next.hp).toBe(12); |
| 70 | expect(next.gold).toBe(0); |
| 71 | db.close(); |
| 72 | }); |
| 73 | |
| 74 | test("a grave pays the next delver half of what it holds, once", () => { |
| 75 | const db = fresh(); |
| 76 | const delver = delverFor(db, "hand-a"); |
| 77 | const east = delver.cell + 1; |
| 78 | db.query( |
| 79 | "INSERT INTO grave (depth, cell, name, epitaph, gold) VALUES (1, ?1, 'Wren Tallow', 'Wren Tallow died. Traveller: beware the corridor.', 20)", |
| 80 | ).run(east); |
| 81 | const first = act(db, "hand-a", "east"); |
| 82 | expect(first.delver.gold).toBe(10); |
| 83 | expect(first.log.join(" ")).toContain("Traveller:"); |
| 84 | const again = act(db, "hand-a", "west"); |
| 85 | const back = act(db, "hand-a", "east"); |
| 86 | expect(back.delver.gold).toBe(10); |
| 87 | expect(again.delver.gold).toBe(10); |
| 88 | db.close(); |
| 89 | }); |
| 90 | |
| 91 | test("the stairs are the only way down, and climbing out banks the gold", () => { |
| 92 | const db = fresh(); |
| 93 | const delver = delverFor(db, "hand-a"); |
| 94 | expect(act(db, "hand-a", "descend").log.join(" ")).toContain("no stair"); |
| 95 | const floor = floorAt(1); |
| 96 | db.query("UPDATE delver SET cell = ?2, gold = 41 WHERE id = ?1").run( |
| 97 | delver.id, |
| 98 | floor.descent as number, |
| 99 | ); |
| 100 | const down = act(db, "hand-a", "descend"); |
| 101 | expect(down.delver.depth).toBe(2); |
| 102 | expect(down.delver.cell).toBe(floorAt(2).entrance); |
| 103 | // Back up, then out through the first floor's entrance. |
| 104 | const up = act(db, "hand-a", "ascend"); |
| 105 | expect(up.delver.depth).toBe(1); |
| 106 | db.query("UPDATE delver SET cell = ?2 WHERE id = ?1").run(delver.id, floor.entrance); |
| 107 | const out = act(db, "hand-a", "ascend"); |
| 108 | expect(out.climbedOut).toBe(true); |
| 109 | const scores = store.topScores(db); |
| 110 | expect(scores[0]?.gold).toBe(41); |
| 111 | expect(scores[0]?.name).toBe(delver.name); |
| 112 | db.close(); |
| 113 | }); |
| 114 | |
| 115 | test("the floor says what you are standing on", () => { |
| 116 | const db = fresh(); |
| 117 | const delver = delverFor(db, "hand-a"); |
| 118 | const floor = floorAt(1); |
| 119 | db.query("UPDATE delver SET cell = ?2 WHERE id = ?1").run(delver.id, (floor.descent as number) - 1); |
| 120 | const onto = act(db, "hand-a", "east"); |
| 121 | expect(onto.log.join(" ")).toContain("A stair down, here."); |
| 122 | const back = act(db, "hand-a", "west"); |
| 123 | expect(back.log.join(" ")).not.toContain("stair"); |
| 124 | db.close(); |
| 125 | }); |
| 126 | |
| 127 | test("something coming into the light is worth saying once", () => { |
| 128 | const db = fresh(); |
| 129 | const delver = delverFor(db, "hand-a"); |
| 130 | db.query( |
| 131 | "INSERT INTO monster (depth, spawn, cell, kind, hp) VALUES (1, ?1, ?1, 'rat', 2)", |
| 132 | ).run(delver.cell + 2); |
| 133 | const first = act(db, "hand-a", "wait"); |
| 134 | expect(first.log.join(" ")).toContain("still moving"); |
| 135 | db.close(); |
| 136 | }); |
| 137 | |
| 138 | test("resting heals, but only when nothing can see you", () => { |
| 139 | const db = fresh(); |
| 140 | const delver = delverFor(db, "hand-a"); |
| 141 | db.query("UPDATE delver SET hp = 5 WHERE id = ?1").run(delver.id); |
| 142 | const rest = act(db, "hand-a", "wait"); |
| 143 | expect(rest.delver.hp).toBe(6); |
| 144 | expect(rest.log.join(" ")).toContain("catch your breath"); |
| 145 | db.query( |
| 146 | "INSERT INTO monster (depth, spawn, cell, kind, hp) VALUES (1, ?1, ?1, 'rat', 2)", |
| 147 | ).run(rest.delver.cell + 2); |
| 148 | const watched = act(db, "hand-a", "wait"); |
| 149 | expect(watched.log.join(" ")).toContain("still moving"); |
| 150 | db.close(); |
| 151 | }); |
| 152 | |
| 153 | test("the map is shared: one lantern lights it for everyone", () => { |
| 154 | const db = fresh(); |
| 155 | delverFor(db, "hand-a"); |
| 156 | const explored = store.seenOn(db, 1).size; |
| 157 | expect(explored).toBeGreaterThan(10); |
| 158 | for (let i = 0; i < 6; i += 1) act(db, "hand-a", "west"); |
| 159 | const after = store.seenOn(db, 1); |
| 160 | expect(after.size).toBeGreaterThan(explored); |
| 161 | // A hand that has never moved sees everything the other one lit. |
| 162 | delverFor(db, "hand-b"); |
| 163 | const view = viewFor(db, delverFor(db, "hand-b")); |
| 164 | for (const cell of after) expect(view.seen.has(cell)).toBe(true); |
| 165 | // But only its own lantern is *visible* — memory is not sight. |
| 166 | expect(view.visible.size).toBeLessThan(after.size); |
| 167 | db.close(); |
| 168 | }); |
| 169 | |
| 170 | test("caches pay once and refill later, so a stripped floor is worth returning to", () => { |
| 171 | const db = fresh(); |
| 172 | const floor = floorAt(1); |
| 173 | const cache = cacheCells(floor)[0] as number; |
| 174 | const delver = delverFor(db, "hand-a"); |
| 175 | db.query("UPDATE delver SET cell = ?2 WHERE id = ?1").run(delver.id, cache - 1); |
| 176 | const took = act(db, "hand-a", "east"); |
| 177 | expect(took.delver.gold).toBeGreaterThan(0); |
| 178 | const carried = took.delver.gold; |
| 179 | act(db, "hand-a", "west"); |
| 180 | const again = act(db, "hand-a", "east"); |
| 181 | expect(again.delver.gold).toBe(carried); |
| 182 | db.close(); |
| 183 | }); |
| 184 | |
| 185 | test("a delver can break away: chasers move at two thirds pace", () => { |
| 186 | const db = fresh(); |
| 187 | const delver = delverFor(db, "hand-a"); |
| 188 | const floor = floorAt(1); |
| 189 | // A rat three tiles off, on real floor, in plain sight of the delver. |
| 190 | const spot = visibleFrom(floor, delver.cell) |
| 191 | .find((cell) => floor.tiles[cell] === "." && distance(cell, delver.cell) === 3); |
| 192 | expect(spot).toBeDefined(); |
| 193 | db.query( |
| 194 | "INSERT INTO monster (depth, spawn, cell, kind, hp) VALUES (1, ?1, ?1, 'rat', 2)", |
| 195 | ).run(spot as number); |
| 196 | |
| 197 | // Three tiles away is two steps from biting distance. At equal pace it is |
| 198 | // adjacent on the delver's second turn; skipping one turn in three, it |
| 199 | // needs at least a third. |
| 200 | let turnsToReach = 0; |
| 201 | for (let i = 1; i <= 12; i += 1) { |
| 202 | act(db, "hand-a", "wait"); |
| 203 | const rat = store.monstersOn(db, 1, store.turn(db))[0]; |
| 204 | if (rat !== undefined && distance(rat.cell, delver.cell) <= 1) { |
| 205 | turnsToReach = i; |
| 206 | break; |
| 207 | } |
| 208 | } |
| 209 | expect(turnsToReach).toBeGreaterThan(2); |
| 210 | db.close(); |
| 211 | }); |
| 212 | |
| 213 | test("the log does not repeat its own last line", () => { |
| 214 | const db = fresh(); |
| 215 | const delver = delverFor(db, "hand-a"); |
| 216 | store.say(db, delver.id, 1, ["Stone.", "Stone.", "Stone."]); |
| 217 | store.say(db, delver.id, 2, ["Stone."]); |
| 218 | const heard = store.heard(db, delver.id, 10); |
| 219 | expect(heard.filter((l) => l.text === "Stone.").length).toBe(1); |
| 220 | db.close(); |
| 221 | }); |
| 222 | |
| 223 | test("a line said again is re-dated to the turn it was said on", () => { |
| 224 | // Pressing "descend" twice off a stair used to answer once and then say |
| 225 | // nothing at all; the one line now belongs to the latest press. |
| 226 | const db = fresh(); |
| 227 | const delver = delverFor(db, "hand-a"); |
| 228 | store.say(db, delver.id, 1, ["There is no stair here."]); |
| 229 | store.say(db, delver.id, 2, ["There is no stair here."]); |
| 230 | const heard = store.heard(db, delver.id, 10); |
| 231 | expect(heard).toEqual([{ text: "There is no stair here.", turn: 2 }]); |
| 232 | db.close(); |
| 233 | }); |
| 234 | |
| 235 | test("the log is dated by the delver's own turns", () => { |
| 236 | const db = fresh(); |
| 237 | act(db, "hand-a", "descend"); |
| 238 | act(db, "hand-a", "wait"); |
| 239 | const delver = delverFor(db, "hand-a"); |
| 240 | expect(delver.turns).toBe(2); |
| 241 | const heard = store.heard(db, delver.id, 10); |
| 242 | expect(heard.map((l) => l.turn)).toEqual([1, 2]); |
| 243 | expect(heard[1]?.text).toContain("You wait"); |
| 244 | db.close(); |
| 245 | }); |